SpecOps is an enhanced program using the most popular professional game design and development tools. (The code SPEC T0118 is a code we use for internal course planning, it helps us stay organized). Work independently and together to make a game prototype using 2D/3D art tools, programming and sound engineering software depending on your personal interests. Explore the video game industry in a low-anxiety learning environment while creating portfolio pieces that can be used to apply to postsecondary programs or creative jobs. This program is for people interested in attending postsecondary school and is open to current college students interested in improving their skills.
- Ages 16 – 30
- 12 Weeks, Saturdays: February 3rd to April 21st
- 10am to 3pm(/li>
- Split payments can be made.
- When you register, we confirm the registration and then email you an invoice.
- You can mail e-mail payments to James McAthey, our awesome Accounts Manager at firstname.lastname@example.org. He can also work with you to make a payment plan.
- You can also mail a cheque, bring a cheque to program or pay with credit card or debit online via the invoice.
What software will we practice?
- Unreal Engine 4, 3DS Max, ZBrush and Substance. Other software may include RPG Maker, Game Maker, Maya (Animation), and other sound software at the facilitator’s’ and teams discretion.
Below is information about where we are, what to bring, and what you need to do to prepare for program at Every1Games. Email email@example.com at anytime if you have questions or if you’d like to register manually. (You may see the code SPEC T0118) when registering for this program. It is a code for internal course planning only.)
Lead Instructors of SpecOps
Mark Beaudry; Mark has been facilitating at Every1Games for 3 years, helping his peers through the technical and emotional trials of transitioning into adulthood. Mark is a 3D modeller and graduated from George Brown College’s Game Development Program before starting work at Every1Games and is especially passionate about Developing Next Gen Games, Using Professional Programs Like ZBrush and 3Ds Max among various trends in the video game industry.
Ryan Holubeshen; Ryan is a graduate of the Humber College Game Programming program. His knowledge of programming helped lead the summer team through the development of the Mine Shaft Simulator and we are glad to have him on the team again this fall.
Where and When will it be?
The Every1Games 12 Week Program will take place at the George Brown College School of Art and Design, at 341 King Street East, Toronto from Saturday February 3rd to April 21st from 10AM to 3PM.
The program itself will take place in various computer labs Room 506, 515, and 603. A detailed schedule will be provided on the first day of program. A map of the location of the building can be found below.
TRAVEL TO PROGRAM
If you are being dropped off/picked up
Participants can be dropped off/picked up at the front entrance of 341 King Street East. On all twelve days, one of our staff members will be present in the lobby to meet all participants. Participants under 18 will need to be signed in by a parent/guardian unless arranged before. Please email firstname.lastname@example.org to confirm independent sign in/ sign out. For parents or guardians who need to park temporarily, there is meter parking on King directly in front of the building and on the surrounding streets. If there are no spots available, there is a Staples on the corner of Berkely and King St E (just at the end of the block). From 341 King St E (going East) turn right on Berkley, their parking lot is immediately on the left. Though it posts for customers only, its a great space to park for a few minutes.
If you are taking the bus
Participants taking public transit; from King Station, take the 506 Street Car on King to Ontario Street. The bus will stop in front of a bus shelter just after the doors of 341 King Street East, beside the Rooster Coffee House. For transit routes and times please visit the websites for Toronto Transit.
Toronto Transit Commission
How to get to the room
We meet in the lobby. Walk into the double doors at 341 King. Elevators are straight ahead, chairs and tables are located to the right. We will be hanging out in the chairs until 10am. If you are late and you can go directly to the computer labs. Take the elevators to Floor 5 and head to the appropriate room. If you can’t find us for any reason or are going to be late for any reason please call or text Sarah Saucier at (416) 697-8625 and a facilitator will come to the main entrance to meet you.
Meals and Breaks
There are breaks in the schedule but E1G promotes a low-anxiety environment. If you need to take a break between scheduled break times that is totally cool, please just let the facilitator know that you are in need of a break. We will cover safe breaks on the first day of program so that you know where to go for alone time. Participants will have two 15 minute break and an hour for lunch in the schedule. Please bring enough snacks and a lunch for the day.
- We encourage a packed lunch. We eat together. Sometimes people wish to walk to the Tim Hortons or neighbouring shops. A facilitator will be with participants who want to go for lunch.
Environment and Accessibility
Every1Games strives to produce a low anxiety learning environment for everyone. All Every1Games programs primarily take place in computer labs. There is an air system that hums. The lights are mostly turned down or off. The room gets very warm from the computers and heating. You are welcome to use your own headphones while on the computers.
Weather and Emergency Cancellation Procedure
In case of an emergency we ask that all participants and parents/guardians pay attention to the weather forecasts on and before program days. In the event that our program is cancelled for the day due to severe weather like Snow Storms during the Winter Months or closure of roads in the GTA or campus, all registered participants will be phoned the morning the program is scheduled to take place. In the event of a cancellation, please contact Sarah Saucier at (416) 697-8625 or at email@example.com for possible rescheduling details. No refunds will be issued if this happens.
12 week program Checklist for Participants and/or Gaurdians
- I have created an account at every1games.ca (for participants) and completed the profile. Please note this is important as it will be the phone number we contact for emergencies.
- I have paid the invoice sent to me by firstname.lastname@example.org or made payment arrangements.
- I have notified Sarah of any allergies, accommodations or learning goals not mentioned in the online profile.
- I have read the information package and planned my travel route.
What Should I Bring?
Please note that we are not responsible for lost or stolen items. We will do our best to make sure that we help participants leave with everything they’ve brought! Mobile gaming devices like tablets or 3DS etc. are certainly allowed during break times.
- Lunch and Snacks
- Water Bottle
- USB Key or TeraByte drive to save work and take home
- Comfort / Stim items ike Fidget Cubes or Spinner because ya!
- Cell Phone (give number to facilitator)
- Mobile Gaming Device (not required but totally cool)